GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
![2020 New Xbox Series S 512GB SSD Console - White Xbox Console and Wireless Controller with Assassin's Creed Unity Full Game and Black Controller Protective Case 2020 New Xbox Series S 512GB SSD Console - White Xbox Console and Wireless Controller with Assassin's Creed Unity Full Game and Black Controller Protective Case](https://www.ushopmall.com/pub/media/catalog/product/cache/1/600x600/2020-new-xbox-series-s-512gb-ssd-console-white-xbox-console-and-wireless-controller-with-assassin-s-creed-unity-full-game-and-black-controller-protective-case.jpg)
2020 New Xbox Series S 512GB SSD Console - White Xbox Console and Wireless Controller with Assassin's Creed Unity Full Game and Black Controller Protective Case
![In Our First Post I Wanted To Write A Bit About Inputs - Xbox One Unity Controller Clipart (#3520104) - PikPng In Our First Post I Wanted To Write A Bit About Inputs - Xbox One Unity Controller Clipart (#3520104) - PikPng](https://www.pikpng.com/pngl/m/352-3520104_in-our-first-post-i-wanted-to-write.png)