GitHub - usagi/blender-connect-bones: Blender add-on: Connect bones if it find a bone pair that has a same position of a head and a tail
![What am I doing wrong with Bendy Bones? I can't get my figure to follow the bone deformations. : r/blender What am I doing wrong with Bendy Bones? I can't get my figure to follow the bone deformations. : r/blender](https://preview.redd.it/le0gg0kztml51.png?width=814&format=png&auto=webp&s=9335f4c17356015f996efb636115c561c56b4366)
What am I doing wrong with Bendy Bones? I can't get my figure to follow the bone deformations. : r/blender
![How to join more bones in a armature using the rigify addon pitchipoy - Animation and Rigging - Blender Artists Community How to join more bones in a armature using the rigify addon pitchipoy - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/6/c/0/6c0c63dfeaedf3efc8bc138bdcc1c3fc44bf2936.png)
How to join more bones in a armature using the rigify addon pitchipoy - Animation and Rigging - Blender Artists Community
![FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much) Any on FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much) Any on](https://i.redd.it/1j2p31nrwc161.png)